The Smart Graphics Experience

The International Symposium on Smart Graphics will bring together researchers from Computer Graphics, Visualization, Art & Graphics Design, Cognitive Psychology and Artificial Intelligence, all working on different aspects of computer-generated graphics and the user experiences they enable. This year's meeting will be held in Taipei, Taiwan.

Advances in computer graphics have made visual media the heart of the user interface, and it is clear that graphics will play a dominant role in knowledge work, entertainment, and the home. Indeed, as computers become more and more pervasive, and display sizes both increase and decrease, new and challenging problems arise for the effective use and generation of computer graphics.


Smart Graphics is grounded in a deep understanding of human abilities, activities, and desires. This understanding arises through the integration of fields such as art, design, and the social, cognitive, and perceptual sciences. Insights are realized in the form of novel methods for producing and interacting with rich graphical displays often utilizing established techniques from Computer Graphics, Artificial Intelligence, and Computer Science in general.

Such interfaces present content that:

  1. engages the user and is aesthetically satisfying
  2. participates in human cognition as external or distributed representations
  3. is sensitive to the real-time demands of the interaction in the context of the available computational resources and
  4. adapts the form of the output according to a wider set of constraints such as an individual's perceptual, attentive, and motor abilities and the nature of the presentation media and available interaction devices.

Smart Graphics research can be loosely divided into principles, methods and systems based research, and the symposium will encourage submissions in all these areas, based on the following characterization:

  • Principles: Principles of Smart Graphics include: theories of graphics design and visual aesthetics, and theories of graphical representations and interaction, design and testing of graphical systems, constraints on technological, computational and human (perceptual, cognitive and motor) resources, conceptualizations of graphics and interactive systems, representation and reasoning requirements for Smart Graphics, interaction between resource restrictions, design, requirements capture and evaluation methodologies, systems that make people smart.
  • Methods: New approaches to the design and testing of graphical generation, presentation and interaction for both conventional desk-top systems and new devices and media, acquisition and representation of design knowledge for Smart Graphics generation, empirical methods in the characterization of interaction, dealing with heterogeneous target media, application of planning, decision theory, optimization, constraint satisfaction, machine learning and other AI techniques to Smart Graphics, attentive systems, evaluation methods.
  • Systems: The application of Smart Graphics to visualization, virtual reality, augmented reality, mobile communications, wearable computing, graphical hypermedia, web-based systems, novel interaction techniques (e.g. attentive systems, haptic and natural language interaction), and advisory & tutoring systems.

SG14 welcomes submissions from computer graphics, HCI & AI researchers and practitioners, applied philosophers, cognitive scientists, artists and graphic designers.


Steering Committee

  • Andreas Butz (University of Munich, Germany)
  • Antonio Krueger (University of Muenster, Germany)
  • Brian Fisher (Simon Fraser University, Canada)
  • Marc Christie (IRISA/INRIA Rennes, France)
  • Patrick Olivier (University of Newcastle Upon Tyne, UK)

Organizing Committee

  • Marc Christie (IRISA/INRIA Rennes, France)
  • Tsai-Yen Li (National Chengchi University, Taiwan)

Program Committee

  • Benjamin Walther-Franks (University of Bremen, Germany)
  • Bernhard Preim (University of Magdeburg, Germany)
  • Bing-Yu Chen (National Taiwan University, Taiwan)
  • Christian Jacquemin (LIMSI-CNRS, France)
  • Elisabeth Andre (University of Augsburg, Germany)
  • Hiroshi Hosobe (Hosei University, Japan)
  • Hung-Hsuan Huang (Ritsumeikan University, Japan)
  • Lutz Dickmann (Bremen University, Germany)
  • Mateu Sbert (University of Girona, Spain)
  • Roberto Ranon (University of Udine, Italy)
  • Roberto Therón(University of Salamanca, Spain)
  • Shigeo Takahashi (University of Tokyo, Japan)
  • Shigeru Owada (Sony CSL, Japan)
  • Tevfik Metin Sezgin (Koc University,Turkey)
  • Thomas Rist (University of Applied Sciences, Germany)
  • Tong-Yee Lee (National Cheng-Kung University, Taiwan)
  • Tracy Hammond (Texas A&M University, US)
  • Tsvi Kuflik (University of Haifa, Israel)
  • Wen-Hung Liao (National Chengchi University, Taiwan)
  • William Bares (Millsaps College, US)
  • Yaxi Chen (Southwest University for Nationalities, China)

Local Organizing Committee

  • Chun-Feng Liao (National Chengchi University, Taiwan)
  • Hao-Chuan Wang (National Tsing-Hua Univeristy, Taiwan)
  • Ming-Te Chi (National Chengchi University,Taiwan)
  • Neng-Hao Yu (National Chengchi University,Taiwan)
  • Tsai-Yen Li (National Chengchi University, Taiwan)
  • Wen-Hung Liao (National Chengchi University, Taiwan)


Taipei, Taiwan

Taipei, officially known as Taipei City, is the capital of Taiwan. Situated at the northern tip of Taiwan, Taipei is located on the Tamsui River; it is about 25 km (16 mi) southwest of Keelung, a port city on the Pacific Ocean. It lies in the Taipei Basin, an ancient lakebed bounded by the two relatively narrow valleys of the Keelung and Xindian rivers, which join to form the Tamsui River along the city's western border. The city proper is home to an estimated 2,618,772 people. Taipei, New Taipei, and Keelung together form the Taipei–Keelung metropolitan area with a population of 6,900,273. They are administered under three municipal governing bodies. "Taipei" sometimes refers to the whole metropolitan area, while "Taipei City" refers to the city proper. Taipei City proper is surrounded on all sides by New Taipei.

Places to See

Taipei 101 (臺北101)

Taipei 101 is a landmark skyscraper located in Xinyi District, Taipei, Taiwan. Taipei 101 comprises 101 floors above ground and 5 floors underground includes finance; headquarters of business and industrial; shopping mall and all kinds of entertainments.

More information: Taipei 101

YangMingShan (陽明山)

The Yangmingshan National Park is one of the eight national parks in Taiwan, located between Taipei City and New Taipei City. The districts that house parts of the park grounds include Taipei's Beitou and Shilin Districts; and New Taipei's Wanli, Jinshan and Sanzhi Districts.

More information:

JiuFen (九份)

Jiufen is a mountain area in the Ruifang District of New Taipei City. It was only an isolated village until 1893, when gold was discovered in the area. The resulting gold rush hastened the village's development into a town, and reached its peak during the Japanese rule. Many present features of Jiufen reflect the era under Japanese colonization, with many Japanese inns surviving to this day.

More information: Jiufen - Tourism Bureau, R.O.C. (Taiwan)

WuLai (烏來)

Wulai, which means “boiling water” in the Atayal tribe’s language. The hot spring surging from the valley of the Nanshih stream belongs to weak base sodium bicarbonate springs, the function of which is to keep you skin silky. The hot spring here therefore has another name: “Beauty bath”.

More information: Wulai - Tourism Bureau, R.O.C. (Taiwan)

Taroko (太魯閣)

When Taroko National Park was established on November 28, l986, it was of special significance for the environmental protection movement in Taiwan: it showed that both the public and the government agencies had realized that against the background of the nation's four decades of extraordinary economic success, serious damage was being done to its natural resources.

More information:

National Chengchi University (NCCU)

National Chengchi University (NCCU) was founded in 1927. Over the past 8 decades through re-formation and development, we have been upholding our motto, “Harmony, Independence, Balance and Preeminence”, and have continued to refine our teaching methods and research in order to nurture talent for our country and society.

More information: National Chengchi University


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The conference sessions of Smart Graphics 2014 will be held at National Chengchi University (NCCU) in Taipei. The address of NCCU is 64, Sec. 2, Zhi-nan Rd, Wenshan District, Taipei City. Here we provide some information for how to get to the university from the airport and local transportation.

Airport transportation

The major international airport (TPE) is located in the Taoyuan county. For international travelers, especially those visiting Taipei the first time, taxi is the easiest and recommended transportation from the TPE international airport to NCCU or your hotel. The fare is around US$40-50, and it takes about 40-70 minutes to get to Taipei, depending on the specific destination and the traffic. Please refer to the link ( ) for how to access the airport taxi service.

If you’re looking for options of public transportation, you may consider taking buses or high-speed rail to go to the Taipei Main Station first. Then from Taipei Main Station, you can take taxi or MRT to get to your hotel or NCCU.

Translations of destinations for taxi

While most of the taxi drivers in the airport and in Taipei should be able to communicate with international visitors in English regarding where to go. For your convenience, here are the Chinese translations of some possibly common English instructions to the taxi drivers. You may want to print them out or show them on your mobile devices in order to tell the driver where you’d like to go.

English: “Please take me to NCCU in Taipei”
Chinese: “請帶我到台北的國立政治大學

English: “Please take me to the iHouse in Taipei”
Chinese: “請帶我到台北市文山區秀明路二段112巷17號 iHouse”

English: “Please take me to the JustSleep@NTU hotel in Taipei”
Chinese: “請帶我到台北市羅斯福路四段83號台大捷絲旅飯店”

English: “Please take me to the In-Stone hotel in Taipei”
Chinese: “請帶我到台北市文山區秀明路二段15號 印石時尚旅館”

English: “Please take me to Holiday Inn East Taipei”
Chinese: “請帶我到新北市深坑區北深路三段265號 假日飯店”

English: “Please take me to the Taipei Zoo MRT Station”
Chinese: “請帶我到捷運動物園站”

English: “Please take me to the Taipei Main Station (MRT & Railway)”
Chinese: “請帶我到台北車站”

If you can't see the chinese characters, please download this image , thanks!

Local transportation

The public transportation system of Taipei consists of the Metropolitan Rapid Transit (MRT) and numerous bus routes. Taipei MRT should serve most of your intra-Taipei transportation need. For the route map and fare info, please refer to the Metro Guide provided by the MRT .

To go outside of Taipei, the Taiwan High-Speed Railway system transports passengers from Taipei to Kaohsiung (the other major city in southern Taiwan) in 1.5 hours. Please find the routes and additional info provided by THSR .


By car: please follow the yellow line.
By walk: please follow the orange line.


Keynote Speakers

Takeo Igarashi

Takeo Igarashi is a professor at CS department, the University of Tokyo. He received PhD from Dept of Information Engineering, the University of Tokyo in 2000. His research interest is in user interface in general and current focus is on interaction techniques for 3D graphics. He is known as the inventor of sketch-based modeling system called Teddy, and received The Significant New Researcher Award at SIGGRAPH 2006.

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Karan Singh

Karan Singh is a Professor of Computer Science at the University of Toronto. He holds a BTech. from IIT Madras and MS/PhD from the Ohio State University, in Computer Science. His research interests lie in art and perception driven interactive graphics spanning geometric design and fabrication, anatomic modeling, character animation, painterly rendering and mobile computing. He has been a technical lead on two commercial software projects that have won technical Oscars including Maya (the industry standard for 3D animation) and is a co-founder of Arcestra, a solution for architecture layout and visualization. He co-directs a reputed graphics and HCI lab, DGP . He was the R&D Director for the 2005 Oscar winning animated short Ryan and had an exhibition of electronic art titled Labyrinths, in 2010 .

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Smart Graphics 2014 Program

Aug. 27 (Wed.) Aug. 28 (Thu.) Aug. 29 (Fri.)
9:00 -
Reception + Opening + Session A Session C Session D
10:45 -
11:15 -
Keynote Speech (I)
Takeo Igarashi
Keynote Speech (II)
Karan Singh
Poster Session
12:15 -
Lunch Lunch Lunch + Ending
13:45 -
Session B Social Events
(National Palace Museum & ‎Yangmingshan National Park)
15:30 -
16:00 -
Art Exhibition and Demo Session
17:30 -
Transportation Transportation
18:30 -
Welcome Reception Banquet
Session A: Data visualization
Chair: Prof. Wen-Chieh Lin
9:45-10:45, Aug. 27
Storytelling via Exploration: A User Study of Animation Techniques in Scientific Visualization
Isaac Liao Wei-Hsien Hsu Kwan-Liu Ma
Semantically Consistent Hierarchical Decomposition of Virtual Urban Environments
Carl-Johan Jorgensen Fabrice Lamarche

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Keynote Speech (I)
Chair: Prof. Tsai-Yen Li
11:15-12:15, Aug. 27
Design Everything by Yourself
Takeo Igarashi

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Session B: Sketching and multi-touch interaction
13:45-15:30, Aug. 27
Chair: Prof. Karan Singh
A Sketch-based Generation System for Oriental Cloud Pattern Design
Ming-Te Chi Chen-Chi Hu Yu-Jyun Jhan
D-sweep: Using Profile Snapping for 3D Object Extraction from Single Image
Pan Hu Hongming Cai Fenglin Bu
Fixit: A 3D Jigsaw Puzzle Game using Multi-touch Gestures
Yi-Hsiang Lo Che-Chun Hsu Hsin-Yin Chang Wen-Yao Kung Yen-Chun Lee
Ruen-Rone Lee
Towards an Intelligent Framework for Pressure-Based 3D Curve Drawing (Short Paper)
Chan-Yet Lai Nordin Zakaria

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Session C: Aesthetics and smart tools for artists
9:00-10:45, Aug. 28
Chair: Prof. Yu-Shuen Wang
Analysis of Visual Elements in Logo Design
Wen-Hung Liao Po-Ming Chen
Controllable and Real-time Reproducible Perlin Noise
Wei-Chien Cheng Wen-Chieh Lin Yi-Jheng Huang
A Pattern-based Tool for Creating Virtual Cinematography in Interactive Storytelling
Pei-Chun Lai Hui-Yin Wu Cunka Sanokho Marc Christie Tsai-Yen Li
Application Friendly Voxelization on GPU by Geometry Splitting (Short Paper)
Zhuopeng Zhang Shigeo Morishima

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Keynote Speech (II)
Chair: Prof. Marc Christie
11:15-12:15, Aug. 27
Perception, Drawing and Interactive Modeling
Karan Singh

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Session D: Smart tools for 3D contents
9:00-10:45, Aug. 29
Chair: Prof. Wen-Hung Liao
Emotional line: Showing emotions through the sharpness, height, width and speed of a series of concatenated digital shifting curves
Jesús Ibáñez Carlos Delgado-Mata
A Deep Dive into Decades of Baseball’s Recorded Statistics
Antonio G. Losada Roberto Therón María Vaquero
A New Way to Model Physics-Based Topology Transformations: Splitting MAT (Short Paper)
Saman Kalantari Annie Luciani Nicolas Castagné
3D Artistic Face Transformation with Identity Preservation
Tanasai Sucontphunt

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Posters Session
11:15-12:15, Aug. 29
Chair: Ms. Hui-Yin Wu
Real time visualization of large data using clustered projections
Pranav D Bagur
Crowdsourcing 3D Motion Reconstruction
Yueh-Tung Chen Cheng-Hsien Han Hao-Wei Jeng Hao-Chuan Wang
Understanding Which Graph Depictions are Best for Viewers
Johanne Christensen Ju Hee Bae Ben Watson Micheal Rappa
A New Modeling Pipeline for Physics-Based Topological Discontinuities: the DYNAMe Process
Annie Luciani Nicolas Castagné Philippe Meseure Xavier Skapin
Saman Kalantari Emmanuelle Darles

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Art Track Session
16:00-17:30, Aug. 27
Chair: Prof. Neng-Hao Yu
The Grandmaster – Installation and Rhythm-action flash game
Cheung Ho Yin Tse Kwok Piu Shek Chung Hong Ting Ho Yee
So Sin Ying Tam Nga Man Ho Chun Hin
Dancing Tree
Hsing Huang Kelly Tsai Hao-Yun Lo An-Ting Lee
The Wind Story
Yi-ying Lin Chi-hui Yao You-jie Lin Jie-yao Jin Zhen-sheng Liu
The Shadow of the Words
Pei-Ling Ho Chi-Yun Tseng Yu-Hsuan Lin Kuan Lin Yi-Ting Lee Yu-Hsiang Lin Lin-Xi Li
Lin-Ting Hung Tseng-Tzu Ning Wang-Hsin Ying Lin-Ching An Fang-Sing Yu Lai-Chun Yi Ju-Li An

More Detail...

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Welcome Reception

Māo Kōng Lóngmén Restaurant (貓空龍門客棧)

Time: 18:30-21:00, Aug. 27

Address: No.2, Aly.22, Ln.38, Sec.3, Zhinan Rd., Wensha Dist.,Taipei City 116

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Sōngyuán Chánlín(松園禪林)

Time: 18:30-21:00, Aug. 28

Address: No.160, Aly. 101, Jingshan Rd., Shilin Dist.,Taipei City 111

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Call for Papers

Download as PDF

Smart Graphics 2014 welcomes submissions from researchers and practitioners, as well as graphic artists and graphic designers interested in an interdisciplinary approach to the design of smart interactive visual, auditory, and haptic displays.

We specially encourage young researchers to submit their ideas and results. Special prizes will be awarded to the best paper and the best students paper.

In 2014, we propose a specific emphasis on the integration of scientific research into the design of intelligent, interactive, and context-aware digital media applications. In particular, we encourage discussion of research that pertains to interactions within the everyday world, using smart graphics and responsive media to enrich and augment experiences, culture, leisure, and work.

Full research papers:

These will encompass comprehensive descriptions of original work within the scope of the symposium (limited to 12 pages in Springer LNCS format ).

Short research papers:

Some of the submitted research papers may be accepted as a short paper, which is limited to 8 pages in the Springer LNCS format .


Tentative or preliminary results of research or design work with emphasis on the interdisciplinary evaluation of the ideas (limited to 4 pages in Springer LNCS format ). Poster papers will be included in the proceedings.

System demonstrations:

Short descriptions of research or design work that the authors intend to show and discuss in a demo session at the symposium (limited to 2 pages in Springer LNCS format ). System demonstration papers will be included in the proceedings.

Arts track:

Computer animations, multimedia performances, interactive art and design, etc. Artists must submit a three page proposal outlining the concept and technique of their work, including a discussion of the relationship between smart technologies and their artistic and creative practice.

An international jury of renowned scientists and artists will select the submissions. Selected works will be displayed during the Smart Graphics symposium, and presented to the public via an evening of performance, installation, and gallery exhibition at the symposium venue. A report of the arts track including all the selected works will be included in the proceedings.

Topics of Interest

Topics of interest include (but are not restricted to):

  • computer graphics
  • artificial intelligence
  • cognitive science
  • scene perception
  • graphical abstraction
  • graphics design
  • virtual and mixed reality
  • entertainment computing
  • computational aesthetics
  • information visualization
  • visual analytics
  • multimodal interfaces
  • context-aware interfaces
  • non-desktop interfaces
  • surface computing
  • sketch-based interfaces
  • interaction design/user experience / User Interaction
  • interactive narratives
  • human-computer interaction
  • interaction science
  • user studies
  • technological art

Authors' Instructions

As in previous years, proceedings will be published in the Springer Lecture Notes in Computer Science (LNCS) series. Therefore, submissions are expected in the Springer LNCS format . You will find instructions for the preparation of your papers at Springer’s Authors’ Instructions page.

Important Dates

  • Submission due: April 29, 2014 (final extension)
  • Notification: June 4, 2014 (new!)
  • Camera: June 18, 2014 (new!)
  • Symposium: August 27-29, 2014

Submission Site

Smart Graphics 2014 submissions are handled via EasyChair. Please submit your paper to



The registration service is now available. Please follow the external link HERE for the service.

Registration fee:

Full Student
Early Bird (before July 15) USD$350 (TWD$10,500) USD$300 (TWD$9,000)
Regular USD$400 (TWD$12,000) USD$350 (TWD$10,500)

If you encounter any problems about the payment charge, please feel free to contact us (


Please refer to the links below to find visa information for attending Smart Graphics 2014 in Taiwan, and feel free to contact us if you need a formal invitation letter to apply for a visa. For foreigners of some nationalities, in order to enter Taiwan for a conference, it may be required to apply for a visa at an R.O.C (Taiwan) Embassy, Consulate, or Mission with an invitation letter issued by the sponsoring organization. Depending on your nationality, different rules may apply:

中國籍參加者來台相關資訊 (For Mainland China participants, there could be three different types of applications):

  1. 專業人士申請來臺,適用大陸地區人民來臺從事專業交流線上申請須知。(NOTE: Since applying for this type of visa requires additional documents from us that need processing time, we recommend that you contact us and begin the application as soon as possible.)
  2. 陸客自由行(台湾个人游),適用大陸地區人民來臺從事個人旅遊觀光活動申請須知 ,請洽詢當地旅行社相關規定。
  3. 在海外留學或工作證明者,適用大陸地區人民自國外或香港澳門來臺從事觀光活動送件須知



iHouse offers a limited number of rooms with special rates for SG2014 attendees, please contact us for booking.

Room type Price
Double-room TWD$1,600 (USD$53.3) per day
Triple-room TWD$1,728 (USD$57.6) per day

No.17, Ln. 112, Sec. 2, Xiuming Rd., Wenshan Dist., Taipei City 116, Taiwan (R.O.C.)
台北市文山區秀明路二段112巷17號 (Chinese)


No. 83, Sec. 4, Roosevelt Rd., Taipei 10673, Taiwan (R.O.C.)

The 12th International Symposium on Smart Graphics Reservation Form

In-Stone Hotel

No.15, Sec. 2, Xiuming Rd., Wenshan Dist., Taipei City 116, Taiwan (R.O.C.)

Holiday Inn East Taipei

No. 265, Sec. 3, Beishen Rd., Shenkeng Dist., New Taipei City 222, Taiwan (R.O.C.)